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Post by GM & MOD-rizzydizzy on Jan 21, 2008 13:36:27 GMT 1
How does it work???
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Post by dragosv on Jan 21, 2008 13:47:09 GMT 1
You put units there and the days that you´re player is injured will be reduced. (more or less)
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Post by Anders Busch (admin) on Jan 21, 2008 13:51:40 GMT 1
If you have a player how has 13 days left of his injury and you use 190 units on 'Injury treadment' the next week then he will be ready to play the next sunday, that is after 7 day instead of after 13 day.
One day extra costs 30 units.
"Using 88 units on 'Injury treadment' next week will remove 10 days of injury from each injured player next week " "Using 118 units on 'Injury treadment' next week will remove 11 days of injury from each injured player next week " "Using 190 units on 'Injury treadment' next week will remove 13.4 days of injury from each injured player next week"
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Post by GM & MOD-rizzydizzy on Jan 21, 2008 14:00:06 GMT 1
It now say with me this:
Using 0 units on 'Injury treadment' next week will remove 7 days of injury from each injured player next week
So with no units the injury will reduce 7 days of injury?
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Post by tillo on Jan 21, 2008 14:30:17 GMT 1
If you have a player who has 13 days left of his injury and you use 190 units on 'Injury treadment' the next week then he will be ready to play the next sunday, that is after 7 day instead of after 13 day. One day extra costs 30 units. "Using 88 units on 'Injury treadment' next week will remove 10 days of injury from each injured player next week " "Using 118 units on 'Injury treadment' next week will remove 11 days of injury from each injured player next week " " Using 190 units on 'Injury treadment' next week will remove 13.4 days of injury from each injured player next week" Huh? I don't 100% understand it. You say first 190 units removes 6 days, and than U say 190 units removes 13.4 days? I now think it is: 0 units, it removes always 7 days, and another 30 units removes another extra day. 30 = 8days 60 = 9 90 = 10 120 = 11 150 = 12 180 = 13 210 = 14 240 = 15 Is this correct Anders? And why do we have medical staff for??? And I see we can also do it fot the National team, does it also work? Do players then get 2x the days removed??
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Post by Krisu110 on Jan 21, 2008 14:45:38 GMT 1
I think medicial is for that then players dont injury so offen and injury treadment reduces injurys time if ur player is injuryd. Teams with medician and injury treadment 250 will be great.
That is all what i think.
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Post by GM-JRGalo on Jan 21, 2008 15:08:36 GMT 1
Using 60 units on 'Injury treadment' next week will remove 9 days of injury from each injured player next week
Using 90 units on 'Injury treadment' next week will remove 10 days of injury from each injured player next week
Using 100 units on 'Injury treadment' next week will remove 10.4 days of injury from each injured player next week
Using 120 units on 'Injury treadment' next week will remove 11 days of injury from each injured player next week
Using 150 units on 'Injury treadment' next week will remove 12 days of injury from each injured player next week
Using 180 units on 'Injury treadment' next week will remove 13 days of injury from each injured player next week
Using 210 units on 'Injury treadment' next week will remove 14 days of injury from each injured player next week
Using 240 units on 'Injury treadment' next week will remove 15 days of injury from each injured player next week
Using 250 units on 'Injury treadment' next week will remove 15.4 days of injury from each injured player next week
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Post by GM-JRGalo on Jan 21, 2008 15:39:18 GMT 1
An example to understand how it works:
If I have 90 units, then days removed=10 in 7 days.
Today 21/01 - 19days injured left. (With 0 units paid) 22/01 - 18 23/01 - 17 24/01 - 16 25/01 - 15 26/01 - 14 Sunday 27/01 - 13 You pay 90 units Monday 28/01 - (removed=1.4 days)=11.6 left Shown as 12 days Tuesday 29/01 - (removed=1.4 days)=10.2 left Shown as 11 days 30/01 - (removed=1.4 days)=8.8 left Shown as 9 days etc.
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Post by zeitz on Jan 21, 2008 18:28:44 GMT 1
Ok This is a usefull thing.
But what is the the meaning of medical staff. Is that important unnecessary, or is that than more to prevent injuries?
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Post by GM & MOD-rizzydizzy on Jan 21, 2008 18:30:27 GMT 1
i think that is for preventing injuries
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Post by Anders Busch (admin) on Jan 22, 2008 7:33:47 GMT 1
Ok This is a usefull thing. But what is the the meaning of medical staff. Is that important unnecessary, or is that than more to prevent injuries? If you invest 50 in medical staff then you players have had training to prevent injured and they will get the best treatment when it happens which all in all mean that they get injured less and for less days when it happens.
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Post by GM & MOD-rizzydizzy on Jan 28, 2008 12:01:21 GMT 1
I have no staff in it and it says that it will remove 7 days
A player of mine yesterday was injured 13 days and now 12?
Anders is there something wrong with the translation or do i have to put staff in it to remove days?
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Post by MOD-The Flame on Jan 28, 2008 14:24:07 GMT 1
My injured player only lost 1 day from Sunday to Monday, and I had 30 "injury treatment". Why?
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Post by Krisu110 on Jan 28, 2008 15:12:40 GMT 1
What the....? I had 150 units on Injury Treadment and only 1 day removed?!?!?!?!?! It doesnt work?
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Post by Anders Busch (admin) on Jan 28, 2008 17:23:04 GMT 1
An example to understand how it works: If I have 90 units, then days removed=10. Today 21/01 - 19days injured left. (With 0 units paid) 22/01 - 18 23/01 - 17 24/01 - 16 25/01 - 15 26/01 - 14 Sunday 27/01 - 13 Monday 28/01 - (12-days removed=10)=2 leftTuesday 29/01 - 1 Wednesday 30/01 - 0 -----> He can play!!!Conclusion: He only lose two matches. Last season he couldn´t have played 5 matches. No, it's 10 days per week if you put 90 units. And it's 7 days per week if you put 0 units. The days removed is spread out on the days. So with 90 units 1.4 days will be removed each day. But only an even number of days is shown for the player. Today 21/01 - 19days injured left. (With 0 units paid) 22/01 - 18 23/01 - 17 24/01 - 16 25/01 - 15 26/01 - 14 Sunday 27/01 - 13 You pay 90 units Monday 28/01 - (removed=1.4 days)=11.6 left Shown as 12 days Tuesday 29/01 - (removed=1.4 days)=10.2 left Shown as 11 days 30/01 - (removed=1.4 days)=8.8 left Shown as 9 days etc.[/b]
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